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What is the importance of ESG management, and the game company?

Environmental, Social, and Company Administration (ESG) is an analysis of a firm's cumulative conscientiousness for social as well as ecological elements. It is commonly a rating that is assembled from data gathered surrounding details metrics related to intangible assets within the enterprise. It could be thought about a type of corporate social credit rating. Research shows that such intangible possessions consist of a raising percentage of future business value. While there are several ways to consider intangible possession metrics, these 3 central aspects together, ESG, comprise a tag that has been embraced throughout the USA financial market. They are made use of for a myriad of details objectives with the best goal of gauging aspects pertaining to sustainability and also societal effect of a company or business. In much less than 20 years, the ESG motion has expanded from a corporate social responsibility effort introduced by the United Nations right into an international sensation standing for more than US$ 30 trillion in properties under management. In the year 2019 alone, a surge of resources completing US$ 17.67 billion flowed right into ESG-linked items, an almost 525 percent increase from 2015, according to Morningstar.

Since last year, ESG management is emerging with the game in the game industry. ESG is an environment, social influence (Social), and a decision structure (Governance), and three core factors of corporate management for sustainability. Eco-friendly management, good influence on society, building transparent decision structure. All of these activities are ultimately linked to the company business, leading to the results of tracking earnings. Social abbreviation is a different concept that supports social contribution activities that are illuminated.

However, as currently in Korea 'ESG management', the most prominent part is the 'environment'. So, in the sense, it is not that the ESG is not related to the game industry. However, the domestic game company is not a good thing to say, If ESG management is not good. By 2025, OSI, which is an asset scale of 2 trillion won, must disclose ESG information, and in 2030, in 2030, all KO SPI listed companies are expanded. In addition, global funds, including national pensions, as well as private investors, as well as their respective investment decisions, or the proportion to review related indicators is increasing.

As a result, the main game was launched in ESG management since last year. NC soft and Net marble have established the ESG Management Committee in March and December, each of December, and Nixon, Pulse Bis, Com2us and Com2us Holdings (Gatesville) and the like entered ESG management. In addition, ESG affects investment and the like, and it is not a global issue, and it is not an issue to cross the river in small and medium-sized games. If so, how would a domestic game company prepare for ESG management? Game Mecca summarizes the part of the E, S, G, based on the major examples of domestic and overseas.

Environment — In the process of service the game, you should consider reducing carbon emissions in the process

Domestic game companies are relatively low in the need to consider recycling, energy saving, and more in the process of gaming hardware or package production, compared to foreign game companies in a bandit due to the proportion of real packages and equipment production. In the 2020 ESG management rating of the Korean corporate governance resource, the domestic game company received a DA grade D rating in the 'Environment' as a whole, which is a game industry Because there is no proven activity that has not been proven, it becomes grass.

However, considering the process of service to users beyond producing the game, there is a distinct direction. Both online and mobile games are services based on the network, especially the mobile is aimed at global services that are provided in several regions. As such, there is a data center that is the basis of the service when playing a game business in the center of the network. The data center is classified as a high power consumption, which can be considered in the stage of operating the data center.

In the case of Activision Blizzard, the environmental impact and energy efficiency of the environment in the process of selecting the data center to service its game is based on the top priority. Receive and review energy efficiency related data from data center vendors. In North America, we use the top priority to reduce carbon dioxide emissions, and uses a data center that operates as renewable energy in Europe. In addition, Google, MS, Meta (Facebook), which is closely related to the game, also reveals its data centers to reduce energy use or use eco-friendly energy.

Data center energy saving is a part that is directly linked to a domestic game company that mainly serves as a PC online and mobile based game that is designed in mind, with a long-term play. The game that is served online is also a good carbon in the process, and it is a good idea to devise how to reduce it.

In the sense, the opinions of the opinion that the game plan of the vertical structure that increases only when the play time is increased. As the play time increases, the power consumption and carbon emissions consumed at home are increasing. In other words, it can be referred to as an ESG management case that has a game characterized by compressing the play time from the planning stage, automating the repeat operation offline, and the better the connection time is the better the connection.

Social — Employees in games with employee recruitment, content, content, etc.

Socials corresponding to social influence during ESG are extensive. Inside the game, there is no discrimination, and fair employees and promotion structures are representative. With external company externally, it should not be derived from discriminating a specific layer in the game, and it is necessary to consider the diversity that allows multiple hierarchies in the process of developing content. In particular, the game is located in the cultural contents that is becoming increasingly social impact on overseas, and it is necessary to see how the game that is as well as the company's internal affects as well as the universal leisure culture in Korea.

Actually, I can see that I will look at the 'Impact Report 2020', which published on November 20, 2020, and it is ahead of the top priority in securing talent and opening a play environment. In terms of personnel, 50% of the studios of EA are a female, and for two years, Hispanic and Latino employees increased by 34%. In addition, 70% of the overall executives are discontinued in the interior, and each division is to run the policy for an embraced corporate culture policy and to evaluate the Inclusion ACTION PLAN to evaluate them.

The reason why EA considers diversity in talented recruitment is that game users determine that games based on characters and stories based on their story are important. In particular, in order to create a story that felt as a skin because it is a multi-ethnic state, it is judged that talent is needed to reflect the experiences of social all over the game. In Korea, it is not a multi-ethnic state, than the race, not to discriminate against gender, age, etc., and it seems universally a recruitment and compensation system that focuses on power.

In addition, EA has a diversity and inclusivity in the process of running a gamer and gamer in a game that enjoys its game. To this end, we have started a positive play 'project in 2020, focusing on building safety, healthy play, and fair play in an online environment. In addition, we provide customization to adjust the relevant settings to make the gamer for the disabled gamer on the representative piper series at a dimension of increasing accessibility.

In addition to EA in terms of reinforcing access, MS emerges as an adaptive controller designed for Xbox as a representative runner. It is a controller that can be customized according to the body, which has introduced this controller as a real example in the game controller research seminar for disabled people in the National Rehabilitation Institute in April last year. In addition, there are more Lasts of Earth Part 2, which provided 60 species-related accessibility options.

In particular, in the case of domestic game history, there is a lack of access to gamers with disabilities. This is also pointed out in the National Auditor. In October of the Korean Content Agency, which was conducted in October last year, the Him Jiang's strength of Kim Fiji is a gamer of the hearing impaired gamer, mentioning the Roast Arc case, which is a member of the raid, and the discussion on the disabled access to the game Support is a level that is not possible, said it is said, I need to present a guideline appropriate to the game industry by conducting research on the game of disabled games at Cordelia. In this respect, the most urgent and the most effective part of the ESG management in the domestic game company may be the highest effectiveness of gamer accessibility.

How ESG Metrics Work And Why All Investors Should Care

Governance (Governance) — Inside the company, collaboration structure with partner companies is also transparent

The governance that corresponds to the G of the ESG is transparent, there is no clarity, and focuses on building a fair decision structure. The main axis that accomplishes the leader and the leader that will lead the company and the board that determines the main issue, the shareholder, which invested in the company, and an internal audit system. The governance is dominant, which is the basis for completing E and S, rather than explaining the characteristics of each industry, and it is also a part that global competitiveness is relatively weak in the global company.

In this part, the case for reference is the K-ESG guideline released by the Ministry of Commerce, Industry and Normal Resources on the 1st. As the ESG diagnostic item system that made in the domestic enterprise environment, the second governance is largely belonging to the board of directors, board activities, shareholders, ethical management, auditors, governance and regulatory violations. The main contents of the state seem to be the diversity of the board of directors, the executive, the board of directors, the company's representative director, and the number of board activities. In addition, there is an internal ethical management guideline and internal accumulation system operations, operations of independent auditing mechanisms, dividend policies and implementation of shareholders, and risk management, and risk management.

Among the game companies, NC soft, which started operated the ESG Management Committee in March last year, is a representative example. NC soft received the governance division A grade from the Korean corporate governor, which is a private institution that rating ESG evaluation, which is the highest in the domestic game history. According to the sustainability report, NC soft is an independent management report, according to the Sustainable Management report published in August last year, and the compensation system based on professional board of directors and performance indicators, This is mentioned.

Especially, the part that turns off eyes is a system that prevents unfair behavior in the procedure selection process. In the course of the partner company, we are receiving a comprehensive brief on all participants, and prohibit unreasonable profits and demands in the process of contract. In 2019, we have standardized the procedure and method of selecting partner companies in 2019, and introduced a transfer integrated purchase system that has detailed with partner information and history. There is a difference depending on the evaluation agency and the indicators, but it may include a 'partner' with the board of directors, shareholders, with the important stakeholder to consider in the governance area. The game company also needs to have a contract with other companies and not only provided necessary services, so it is necessary to consider relationship settings with the person with the in-house.

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