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Elden Ring looks like an exciting mix of Dark Souls and Breath of the Wild

Revealing the Glorious World of ELDEN RING

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Elden Ring s first big gameplay showcase has just finished and showed a huge open world called The Lands Between, which is full of dynamic events and paths for the players. But what was the most out of this revelation was that the gameplay looks like a further development of the aspects that people loved Dark Souls, and this was added to the template that Breath of the Wild has made so popular.

The biggest surprise from the Gameplay Showcase of Elden Ring was the card on which you can place markings that highlight craft materials, hard enemies or new quests that you can accept. In addition, you can place Beacons on the map, which also appear in the Oberwelt to help you facilitate the orientation and mark important destinations. This is a really practical gameplay feature that seems to come directly from The Legend of Zelda: Breath of the Wild.

Although there is a clear BOTW influence with procedural events and goals, it looks like many basics of Dark Souls have been developed here, so that the game does not lose the fromSoftware touch. Fang combat and magic play a much bigger role in the fight, measured by what today s gameplay has shown us, and you can even use magic from horseback. Visceral attacks, different arrow types, weapons coatings and special attacks for each weapon type are also returned.

The game also seems to take some of the secret aspects of Sekiro: Shadows to take over the Twice. With influences from the highly prestigious Breath of the Wild and its own titles of from Software, the fans will surely look forward to seeing this new version of Elden Ring.

Overall, this gameplay showcase gave us a great insight, as Elden Ring merged a new era for fromSoftware, and we will not have to wait long until the game comes into the shops in February.

In addition to the stream, fromSoftware revealed the Elden Ring Collector s Edition, which can be pre-ordered immediately.

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